DODGEBALL
A downloadable game
Local Multiplayer:
Player 1:
- WASD - Movement
- Space - Throw Ball
- Q - Activate Ability
Player 2:
- Arrow keys - Movement
- CTRL - Throw Bal
- SHIFT - Activate Ability
Online Multiplayer:
Player:
- WASD - Movement
- Space - Throw Ball
- Q - Activate Ability
Hosting a multiplayer game: You must port forward 8910.
Joining a multiplayer game: Enter the host player's public IP address.
Map sprites and player sprites from Miziziziz.
Status | In development |
Author | nomniverse |
Genre | Action, Fighting, Platformer, Shooter, Sports |
Made with | Godot |
Tags | 2D, Multiplayer |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Inputs | Keyboard |
Accessibility | Textless |
Multiplayer | Local multiplayer, Ad-hoc networked multiplayer |
Player count | 1 - 2 |
Links | Source code |
Download
Install instructions
Download the zip file for your OS. Then unzip and play :)
Development log
- A Certain Scientific DODGEBALLAug 17, 2020
- Multiplayer Overhauls and Bouncy BallsMay 13, 2020
Comments
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Cool concept! I've played a bit with my friends and it was pretty fun, still need a bit of feedback in my opinion.
Thanks for trying it! What sort of feedback?
Like more distinction between the player, often we went in a portal at the same time and didn't know who we are, and when someone get hit display who win for a moment before restarting the level, and a way to know when a ball kill you and when you can pick it up and a way to tell how many ball you have
And also maybe make it clearer which portal lead to which, so for someone playing for the first time he don't have to try each portal to know were they lead.
Hope this is usefull! ^^